This will be improved in future releases, as there are many ways to store data in the graphics registers. Related to this, the emulation core now tracks accesses to GRPx and PFx registers, automatically marking the addresses as GFX or PGFX sections. Basically, the emulation core knows when an address is referenced as code, making for very accurate disassembled output.
Disassembly from the debugger is now tracked by the emulation core, and accented by the built-in Distella code.See the debugger documentation for more information. Added the following Distella ‘directives’, which are used to override and specifically tell the debugger how to treat address space (CODE, GFX, PGFX, DATA, ROW).Let’s check out the changes because there are lots of them this time. The 64 bit version is for Snow Leopard users only. Don’t forget that there are 2 versions, a 32 bit and a 64 bit version. Stella, the Atari 2600 emulator for Mac OSX, now sits at version 3.3 and you can find it in the Box File Widget or from their homepage.